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Jul 31, 2024 · I didn’t put any thought into the scale of the demo scene, but its main relevance is in believably (appropriate gravity) and potentially needing additional sim su
Jun 21, 2025 · The simulation becomes unstable and cannot restore the positions/rotations of physical objects if it experiences a sudden shock collision. It can also “infect”
Jun 2, 2017 · Hello. Chains are considered as convex hull by default. You should convert each chain to set of spheres with VDB to Spheres. HIP file is attached for more info.
Oct 11, 2025 · In the Gazebo Classic version, simulation of closed-chain structures was actually possible, and I’m not sure if there are any significant technical challenges bei
Nov 16, 2022 · Are both meshes set to 'mesh' for their collision shape? Is the top chain link set differently? This is how mine works with both set to mesh collision type.
Jan 20, 2023 · Although it might not look complicated, the lack of kinematic chain simulation in the software makes this impossible to simulate. The Linkage software, as I have wr
Jul 7, 2022 · Do you need a full chain simulation, i.e. with every chain link moving independent of each other, or would a rope simulation be sufficient (i.e. the chain links woul
A chain reaction, which can occur in certain radioactive substances such as uranium, is a random process. The rate at which energy is released is drastically accelerated in the eve
Aug 23, 2015 · I was following a tutorial for making a realistic chain where you use Rigid Body Physics to make a chain fall on a plane. I'm trying to use this technique in one of
In my simulation I'm keeping fixed the face of the hole where the fixed pin is in, while I'm pulling with a force the other hole where the pulled pin is in. I've also tried using a